Inner Team
Inner Team is a 2D online multiplayer game for up to four players and was developed during a three-week experimental game jam.
Additionally to the limited time frame, our second constraint was to base our game on at least one of the available game theories provided by our professors. Social Dilemma and executing the game as a Multiplayer game were our game theories of choice.
In Inner Team, each player gets to choose one of the four unique characters living in a shared flat in Berlin. They have to complete tasks in order to either win as a group by focusing on contributing to the shared goal or individually by prioritising their own rewards. Players lose the game, if their insanity gets too high due to setting traps or not doing the chores.






Our Team
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Matheus Zacharska
3D Modelling, Game Production, Associate Programming
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Marco Perschke
UI Design, Programming, System Design
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Ewa Emilia Berg
2D Art, Game Production, Environment Design, System Design/ UX Design
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Selina Stückler
2D Art, Environment Design, System Design/ UX Design
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Hannah Wissmann
Animation, Concept Art, Character Design, Environment Design